Shipbuilding

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Shipbuilding

Shipbuilding is a collaborative crafting system that allows players to construct working vessels through a staged industrial process rather than crafting a boat deed directly.

Instead of a single profession creating an entire ship, multiple professions contribute specialized components toward a shared set of Ship Plans. As components are completed, the plans are updated until the vessel is ready for final assembly.

The system is designed to encourage:

  • Profession interdependence
  • Resource gathering
  • Trade and commerce
  • Infrastructure development
  • Meaningful long-term projects

Completed ships are assembled into dry-docked ship models which may later be placed into the world as functioning vessels.

Overview

Every ship begins with a set of Ship Plans purchased from a Ship Wright NPC.

Ship Plans track:

  • The type of ship being constructed
  • Which construction stages have been completed
  • Remaining required components
  • Overall completion progress

Players may single-click the plans to view completion percentage, or double-click them to open a detailed construction gump showing all required components.

Different ship sizes require different skill levels and resource investments.

Getting Started

To begin constructing a ship:

  1. Visit a Ship Wright NPC
  2. Purchase the desired Ship Plans
  3. Gather the required professions and resources
  4. Complete each construction stage
  5. Perform final assembly

Ship Plans are available for:

  • Small Boat
  • Small Dragon Boat
  • Medium Boat
  • Medium Dragon Boat
  • Large Boat
  • Large Dragon Boat

Larger vessels require significantly greater skill and resources.

Ship Construction Process

Ship construction occurs in stages.

Each completed stage permanently updates the Ship Plans.

The major construction stages are:

  • Hull
  • Sails
  • Rigging
  • Hardware
  • Sealant
  • Navigation

Some smaller vessels may not require every stage.

Ship Components

Hull

The hull forms the structural body of the vessel.

Profession:

  • Carpentry

Typical materials:

  • Boards

Larger ships require substantially more lumber and greater skill.

Sails

Sails provide propulsion and maneuverability.

Profession:

  • Tailoring

Typical materials:

  • Cloth
  • Spools of Thread

Dragon boats and larger ships require increasingly advanced tailoring skill.

Rigging

Rigging represents the rope-and-pulley systems used to control sails and ship movement.

Profession:

  • Tinkering

Typical materials:

  • Marine Rope
  • Marine Pulley

Rigging is considered a mechanical assembly rather than a textile craft.

Hardware

Hardware includes metal fittings, braces, fasteners, anchors, and structural reinforcement.

Profession:

  • Tinkering

Typical materials:

  • Iron Ingots
  • Boards

Sealant

Sealant waterproofs and protects the vessel from exposure to the sea.

Profession:

  • Alchemy

Typical materials:

  • Beeswax
  • Spider's Silk

The sealant system represents industrial compounds rather than magical potions.

Navigation

Navigation systems represent nautical instrumentation and navigational tools necessary for advanced vessels.

Profession:

  • Tinkering

Typical materials:

  • World Maps
  • Gears
  • Sextant Parts
  • Clock Parts

Navigation components are generally required only for larger ships.

Supporting Components

Several intermediate nautical components may be crafted separately and later used in ship construction.

Marine Rope

Profession:

  • Tailoring

Typical materials:

  • Spools of Thread
  • Beeswax

Marine Rope represents treated nautical-grade rope suitable for long-term maritime use.

Marine Pulley

Profession:

  • Tinkering

Typical materials:

  • Iron Ingots
  • Beeswax

Marine Pulleys are specialized marine-grade pulley assemblies used in ship rigging systems.

Professions

Shipbuilding encourages cooperation between multiple professions.

Profession Primary Contributions
Carpentry Hulls, Final Assembly
Tailoring Sails, Marine Rope
Tinkering Rigging, Hardware, Navigation, Marine Pulleys
Alchemy Sealant

Completing a Ship

Once all required construction stages have been completed, the Ship Plans may be assembled into a dry-docked ship model.

The resulting ship model:

  • Is portable
  • May be carried in a backpack
  • Can later be placed into the world as a functioning vessel

This final step represents the launching and commissioning of the completed ship.

Notes

  • Ship Plans are not consumed during component crafting.
  • Crafting components updates the plans automatically if the correct plans are present in the crafter's backpack.
  • Different ship types have different material and skill requirements.
  • Dragon boats are generally more demanding to construct than standard vessels.
  • Shipbuilding may be performed collaboratively by multiple players contributing different components.