GUL Pit Fights 9/29/01
Posted September 28, 2001 - 2:13 PM PDT by Jade
Welcome to the GUL pit fights. Hosted at Oc'Nivelle(Yew Forest 47o 17`N. x 34o 56`W). Designed to be a place for fighters of all play styles to come together to battle it out, the GUL Pit fights will be held every Saturday. Registration will begin at 8 pm pst, fighting will begin at 9 pm (11 pm central, midnight eastern). Players wishing to register must do so by 8:50. No late entries will be accepted.
This Week's Pit Fight (Saturday, September 29th) will be 2v2 blind draw. A blind draw is a little different than a regular 2v2 tournament. You do not bring your own partner. All registered fighters will be randomly assigned a partner when registrations are finished.
Prizes
1st place - 250,000 gold pieces
2nd place - 100,000 gold pieces
3rd place - 50,000 gold pieces
There is no entrance fee
Sponsored by GUL
Guardians of the Undead Lords Pit Fighting rules
Sometimes I get email like this...
Posted September 23, 2001 - 3:17 PM PDT by Adam Ant
Hail!
First, your web site is excellent and contains lots of good information. Secondly, while I’m not a pk’er, I do understand the importance of pk’ers in the Britannia community.
I’m a 35 month veteran of the game. Not real impressive I know, compared to many other players, but I’ve been playing long enough to see many, many patches go into effect. Some of the patches have been excellent. Others—well, what can I say? (hehe) Nevertheless, what UO has done to the pk’ing community is not fair, when one considers that Britannia, while a game, is played very seriously. This means, evil versus good. It is this very component that makes the game so damn fun, and dare I say addicting.
For the record, I hate you pker’s. But guess what? It’s the pk’ers that makes the game fun. Had it not been for the “reds” my game style would have been mediocre to say the least. Therefore, I owe a debt of gratitude to all the pk’ers of the Baja shard.
It is for this reason alone, that I would be interested in doing what I can to help you in your effort. Angle Island sounds like the hot ticket. Also, I would like to see the pk’ers return to Felluca in force.
Please, let me know what I could do to help.
Sincerely,
Iconoclast of Baja
Hey Iconoclast, thanks for the support and I totally agree.
I still hold out hope that OSI will recognize Felucca is near empty and do something to bring the trammies over (maybe rares are only found on Felucca.)
Anywho, keep reading and check out my new Adventure.
GUL Pit Fights 9/22/01
Posted September 21, 2001 - 10:52 AM PDT by Jade
Welcome to the GUL pit fights. Hosted at Oc'Nivelle(Yew Forest 47o 17`N. x 34o 56`W). Designed to be a place for fighters of all play styles to come together to battle it out, the GUL Pit fights will be held every Saturday. Registration will begin at 8 pm pst fighting will begin at 9 pm (11 pm central, midnight eastern). Players wishing to register must do so by 8:50. No late entries will be accepted.
This Week's Pit Fight (Saturday, September 22nd)will be 3v3 single elimination.
Prizes
1st place - 300,000 gold pieces
2nd place - 100,000 gold pieces
3rd place - 50,000 gold pieces
There is no entrance fee
Sponsored by GUL
Guardians of the Undead Lords Pit Fighting rules
Power Hour Changes
Posted September 18, 2001 - 8:51 PM PDT by Adam Ant
As of Tuesday's patch, players can now type the command "powerhour" to see exactly how long remains before their next power hour begins.
The first hour that each character is played on a given day, known as the “Power Hour”, allows that character a possibility of bonus skill point advancements.
The Previous Standard
In the past, the power hour time frame on each shard was reset at midnight local time, meaning that players could always get a new power hour after midnight, regardless of when they last played.
Recent Changes
Recently, we began working to implement new software to monitor the shards' performance, which requires that the shards' times be consistent with each other. To accomodate this, all shards were set to run on GMT time, which does not undergo Daylight Savings Time. Due to this change, power hour no longer reset itself at midnight local time, but reset at the same time across all shards, which caused the power hours to reset at inconvenient times for many players.
The Solution
To resolve this issue, power hour will now be calculated based on the players’ play time, rather than the shards’ local time.
Players will experience a power hour for the first hour of play per character within a 24 hour period, which means that technically, the power hour will be refreshed 23 hours after the previous power hour has ended. To help players know when their power hour is in effect, a sound will now be played when a player's power hour begins. If a player does not log in for over 24 hours, their power hour will begin as soon as they log in, and last for the full hour.
As an example, a player who logs in at 8:00 PM local time will experience a power hour that will last until 9:00 PM. They will not be able to experience another power hour during that 24 hour period, so they will not receive another power hour until at least 8:00 PM the following day. If they do not log in again until 10:00 PM, they will experience their full power hour, beginning at 10:00 PM and lasting until 11:00 PM. The following day, they will not be able to experience a power hour until at least 10:00 PM local time.
The power hour will also not be able to be broken up into smaller periods of time. Once the power hour has started, it will only extend for the next hour, and will be refreshed 24 hours after the last one begun.
In other words, if a player logs in at 5:00 PM local time and plays for only half an hour, their power hour will still last until 6:00 PM, and will still be refreshed the next day at 5:00 PM. So if that person logs in at 5:00, plays for half an hour, then logs back in again at 8:00, they will not receive another half hour of power hour skill gain, since their power hour would have ended at 6:00 PM (an hour after it began).
Care to comment?
Bulk Order Deeds - General Testing
Posted September 14, 2001 - 5:24 PM PDT by Angels
The following was just added to General Testing:
Bulk Order Deeds
Bulk Orders
Bulk orders will be a new feature for crafters, and will be randomly offered by NPC craftspeople to players who sell goods, depending on their skill in the respective craft, and how often the player does business with the NPC.
The bulk order feature is a new addition, and will be implemented only for blacksmiths at this time, allowing us a chance to evaluate and improve the system before expanding it to include more of the crafts.
Players with a sufficient skill in blacksmithy will have a chance to recieve bulk order requests from NPC Armorers and Blacksmiths when they sell goods to those NPCs.
When offered, the bulk order is in the form of a grey deed. Double-clicking this deed brings up the details of the order, such as the item name, amount to make, quality of the item requested, and the ore type.
To complete a regular order, the player can use the "combine" button on the deed to combine the crafted items with the deed until the amount of items the deed requests has been reached. Once the correct amount of items has been created and combined with the deed, the deed can then be dropped on the NPC for a reward.
Small Orders
Small orders, the only ones given to players with less than 70 skill, will request items that will allow the player to gain skill.
Large Orders
Large bulk orders will be extremely difficult to fill, in that each large bulk order may consist of filling and combining several smaller bulk orders. For instance, a large bulk order for blacksmiths may require 20 full sets of armor to be made. The player must obtain several smaller bulk orders, each requiring 20 pieces of an individual piece of armor. These smaller orders for the individual pieces must be completed, and combined into the large bulk order before the large bulk deed can be returned to the NPC for a reward. The smaller orders must be for the same number, quality, and ore type as the original large bulk order. Large bulk orders offer higher rewards, and are only offered to blacksmiths with 70 blacksmithy skill or higher.
All items craftable by blacksmiths can be requested by a blacksmith's bulk order. The quality, quantity, and ore type are chosen at random. The quality is limited to normal or exceptional. The quantity is limited to 10, 15, or 20. The ore types are iron, dull copper, shadow, copper, bronze, golden, agapite, verite, and valorite.
Rewards
The rewards are threefold. The first reward is gold. A check will be given to the person fulfilling the order if the amount is equal to or above 5000 gold. The second reward is a special item not available currently in the game, chosen based on the difficulty of the order. The third reward is an amount of fame, which is based on the difficulty of the deed.
The reward items are not listed here, in order to allow blacksmiths to discover for themselves what rewards will be available.
Examples
The easiest bulk order to complete would be an order for 10 buckler shields of normal quality and made with iron ingots. The reward would be a moderate amount of fame, some gold, and a special item.
The hardest bulk order to complete would be a large bulk order for 20 suits of platemail (all 6 pieces) of exceptional quality made with valorite. The player would need to have a large bulk order deed, as well as six small bulk order deeds, each for the same number, quality, and ore type, and each for a different piece of the full armor set. These six small orders (each for 20 of a particular armor piece, of exceptional quality, and made from valorite ingots) would need to be combined into the deed. The reward would be an enormous amount of fame, a bank check for a large sum of gold, and a magical item.
Comment Here!
A terrible American tragedy
Posted September 11, 2001 - 2:25 PM PDT by Adam Ant
A terrible tragedy has befallen all Americans today. 
Tuesday morning at about 9:00 AM ET, both World Trade centers collapsed after being hit by two separate commercial aircraft. A short time later, a plane was crashed into the Pentagon.
There are likely hundreds dead and maybe thousands.
This attack on America is being called the worst in history.
I know many of you have friends and family in this area, and god forbid anything happen to them.
I am at a loss for words and cannot express the sadness I feel over this catastrophe.
I am opening the game-master message boards to any and all that wish to discuss this days events.
A terrible American tragedy
GUL Pit Fights 9/8/01
Posted September 6, 2001 - 9:48 AM PDT by Jade
Welcome to the GUL pit fights. Hosted at Oc'Nivelle(Yew Forest 47o 17`N. x 34o 56`W). Designed to be a place for fighters of all play styles to come together to battle it out, the GUL Pit fights will be held every Saturday.
This week's tournament (Saturday, September 8th) will be a Last Man Standing event. All fighters will be in the arena at once, and when the ref gives the command to go, everyone will fight, until there is one last fighter left alive. There are a few different rules for this week, so please make sure you read them before coming to the tournament. There is no registration necessary this week. Fighting will begin at 9pm pacific time (10 pm central, 11 pm eastern). Fighters should arrive by 8:30 so that staff has time to snoop everyone.
The winner of this event will take home a prize of 300k.
Now for the rules: