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#510869 - 04/28/07 11:06 AM
Re: Latest Updates
[Re: AI Staff]
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The Eminent

Registered: 02/22/06
Posts: 1916
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The following items have either been fixed or enhanced.- Rares Factory
The system is now online. This system allows the creation if true rares (one of a kind) and works the Item ID changes outlined below. Note: we are not currently generating any rares. - Item Identification Skill
The Item Identification Skill has been enhanced to display the unique markings that the Rares Factory puts on the item. Rare items will show up to Item Identification something like the following: A bottle of gammy Beaujolais bottle 9 of 13 - Tourney Stone
Fix a text translation error that was providing incorrect naming for things like potions. - Boats
Changes to support upcoming Pirating system. - Help Stuck
Code, logic, and comments cleanup. - Boat exploit
Fix a boat exploit. - Library bookcase
Library bookcase renaming bug fix - Moved rename button from background so creation is first-page conditional - Changed rename graphic from large red diamond to smaller, blue symbol - Krrios / PlayUO client detection - internal
Sorry, no other details at this time. - Bounty ledger
Fix an exception in the code that removes nonexistent players - Inhuman speech engine
Improve the ability for creatures to recognize certain patterns of speech. - Anti scripter logic - internal
Sorry, no other details at this time. - Shard Decorate logic - internal
Remove code to decorate the lands that we do not use. Other cleanup. - Bed rolls
Fix a bug involving disappearing bed rolls. - Seasonal Champ
The Seasonal Champ is in beta now. I'll make a separate post telling players how to help test the new champ.
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#510870 - 04/28/07 11:06 AM
Re: Latest Updates
[Re: AI Staff]
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The Eminent

Registered: 02/22/06
Posts: 1916
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The following items have either been fixed or enhanced.- Castle Break-in
1. Redesign a bit of code that allowed the condition that was resulting in an illegal castle break-in 2. Re-enable tower placement - Name Verification - internal
Updates to our internal list of valid names. - Player Vendors - internal
Track and repair phantom items. Periodically Player Vendors will have a phantom item which artificially inflates the amount charged to the player. We've added code to automatically remove the phantom items and added tracking code to help us determine how it's happening. - [who command - internal
Fix a bug that was causing a shard crash.
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#510872 - 04/28/07 11:07 AM
Re: Latest Updates
[Re: AI Staff]
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The Eminent

Registered: 02/22/06
Posts: 1916
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The following items have either been fixed or enhanced.- New CAPTCHA system is online.
A CAPTCHA ("Completely Automated Public Turing test to tell Computers and Humans Apart") is a type of challenge-response test used in computing to determine whether or not the user is human. We have implemented a CAPTCHA to stop the unattended gathering of resources. 1. The system will prompt miners and loggers to solve a simple puzzle. 2. Any failures and the resource gatherer will be prevented from further resource gathering until the CAPTCHA has been completed successfully. (You will need to try to gather resources in another 5 minutes to get another CAPTCHA.) 3. Too many failures and the robot will be set to criminal and placed on the town crier (and account marked) Note: There will be no more unattended ore or log gathering on this shard! - Pirating system and Boats
We've redesigned the way boats work in order to make them a little less secure so as to encourage pirating. 1. You must have the boat key on your person to command the boat 2. your ghost may command the boat as long as your corpse on the boat has the key on it. 3. Bone decay times have been increased for bones on a boat when they hold a key 4. you can now dry dock a boat that has ghosts onboard (they get kicked to shore.) 5. you may not dry dock a boat with clutter on deck (including bones) 6. You can no longer recall off a boat key, but single clicking it will display where it is located. See Also: Grappling Hooks below - Grappling Hooks – new item
The Pirate Smuggler NPC now sells grappling hooks. A grappling hook is a rope with a big hook on it used to board a boat. Usage: 1. You must be on a boat to use a grappling hook. 2. You may only successfully grapple a boat that is not moving. 3. Any living players on the boat you grapple will "toss the hook back into the ocean" whereby resulting in a failed grapple. 4. If you successfully grapple a boat, you will receive a one-time teleport onto the deck of the target boat. See also: Pirating system and Boats above - Field Spells
Fix field spells so that they cannot be cast upon water. - Battle Chickens
Our breeding system is coming online in chunks. The first installment is the ability to breed chickens. Note: This feature is currently Disabled. - Succubus, Semidar and LOS checks
Succubus and Semidar now perform Line Of Sight checks before hitting you with their Area Effect (Hate) Spell .
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#510873 - 04/28/07 11:07 AM
Re: Latest Updates
[Re: AI Staff]
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The Eminent

Registered: 02/22/06
Posts: 1916
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The following items have either been fixed or enhanced.- CAPTCHA system fix
Fix a minor bug where the CAPTCHA system was not testing players in a certain circumstance. - IDOC Scraping
We now delete stackables, bank checks, and commodity deeds from IDOCS when they fall. This was done to reduce shard wealth over time via attrition.
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#510874 - 04/28/07 11:07 AM
Re: Latest Updates
[Re: AI Staff]
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The Eminent

Registered: 02/22/06
Posts: 1916
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The following items have either been fixed or enhanced.- Tamke.net (Game Server)
Windows Server 2003 Security Update for Windows Server 2003 (KB925902) - Game-Master.Net (Web Server)
Windows Server 2003 Security Update for Windows Server 2003 (KB925902)
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#510875 - 04/28/07 11:07 AM
Re: Latest Updates
[Re: AI Staff]
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The Eminent

Registered: 02/22/06
Posts: 1916
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The following items have either been fixed or enhanced.- Deceit mini champ
Fix an exception due to trying to spawn a "bongMagi" (lol) - Chicken Breeding
We have merged in chicken breeding 1.0, but it is currently turned off until it is verified. - NPC Vendors
Fix an exception in the NPC vendor code and add additional robustness checks and logging. - NOT OSI Custom houses
Lay the groundwork for AI Style Custom houses. This project is still in development and described in another thread. - Facet deco logic
Remove Facet deco logic from unused facets. - Old school weapon/armor labels
We've gone back to the old school labeling for weapons and armor. - old school cuttable body parts
Yep, this too. - Townships
Player guilds can now purchase a Township deed which must be placed in the same structure as the guild stone. The Township stone will provide the menus necessary to run the Township. Please see the following link for more info. - Communication Crystals
Fix a bug that was causing Communication Crystals to disconnect from one another under some circumstances. - ID Wands
Fix a bug introduced into ID Wands that was preventing them from ID'ing enchantment scrolls. - Offline decay of murder counts
Murder counts no longer decay offline (this was added for Shadow Clan / Broken Tusk 'baby orcs' that couldn't escape from prison.) With the many kin areas and the no-counts-for-kin killings, the offline decay is no longer needed. Players will need to rely on the accelerated prison decay time or prison escape. - guild war ring
This is simply an option to guilds (through the guild stone) that adds them to a 'war ring'. Everyone in the ring flags enemy (orange) to each other (assuming that some other flagging isn't present). - Immovable items
Logging of certain Immovable items. - RTT
Better RTT logging.
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#510876 - 04/28/07 11:08 AM
Re: Latest Updates
[Re: AI Staff]
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The Eminent

Registered: 02/22/06
Posts: 1916
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The following items have either been fixed or enhanced.- Named weapon property display
Named weapons (e.g. Claw of the Dragon) will display their properties like they used to. Weapons and Armor that didn't display their properties still shouldn't. - Sealed bows old school labels
Display of sealed bows now display exceptional tag and maker. - "Greyed out" old school labels on weapons/armor
You should no longer have to hover to see the labels in white. - Heartbeat jobs
Internal change to jobs processing. - Chicken Breeding
Fixed disappearing eggs, hatching messages. (Note: chicked breeding is still turned off, but stay tuned!) - RTT
Tweak to the internals of our RTT tester (logging). - Township
Changed enter message for consistency. Tweaked placement rules (ensure Siege Tents don't count as houses).
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#513429 - 05/05/07 09:00 AM
Re: Latest Updates
[Re: AI Staff]
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The Glorious Lord
 
Registered: 05/15/00
Posts: 14557
Loc: San Jose, CA.
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The following items have either been fixed or enhanced.- Virtual Memory System - internal
Logic change to recover corrupted items.
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