Fencing: Difference between revisions

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[https://game-master.net/aiwiki/index.php?title=Skills_Overview ◄ Back to Skills Overview]
[https://game-master.net/aiwiki/index.php?title=Skills ◄ Back to Skills Overview]


Fencing is the melee skill required to fight with a piercing weapon, such as a dagger or kryss.
Fencing is the melee skill required to fight with a piercing weapon, such as a dagger or kryss.

Latest revision as of 16:09, 5 May 2023


◄ Back to Skills Overview

Fencing is the melee skill required to fight with a piercing weapon, such as a dagger or kryss.

At 80 anatomy you can use the Paralyze Blow special move with a two-handed fencing weapon. Paralyzing blow costs 15 mana and has a cooldown, and will freeze a player in place for 4 seconds. Trapped pouches will not break this paralyze.

Training Fencing

Fencing can be trained from 0-GM by hiring a mercenary from the fighter pit in J'helom. Buy 10 or 15 daggers from the blacksmith and make a macro to heal your mercenary and to equip a dagger if the one you're using breaks.

It is recommended that you bank your newbie dagger so that you do not accidentally equip it and break it.

See Also: Tactics