Difference between revisions of "Poison Arrows"

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= Poisoned Arrows =
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top:10px;">
[[File:wikisidebarart.png|link=]]
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<div id=swordborder style="
Poisoned arrows allow archers to apply poison effects to their ranged attacks.
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[[File:wikitop4.png|link=]]
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<div id=cf style="
== Creating Poisoned Arrows ==
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[[File:tchestbase2.gif|class=bottom|link=Main_Page]]
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<div id=cf style="
To create a poisoned arrow:
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[[File:lit01.gif|class=bottom|link=Main_Page]]
</div>


<div id=cf style="
# Use the Poisoning skill on a poison potion.
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# Target a single piece of cloth.
top: -98px;">
# The cloth will become a poison-soaked rag.
[[File:lit02.gif|class=bottom|link=Main_Page]]
# Place the poison-soaked rag in your top-level backpack.
</div>


<div id=cf style="
While the rag remains in your backpack, it may be used when firing arrows.
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[[File:lit04.gif|class=bottom|link=Main_Page]]
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<div id=cf style="
== Poisoning Chance ==
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[[File:lit06.gif|class=bottom|link=Main_Page]]
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<div id=cf style="
When firing an arrow, there is a chance that the poison from the rag will be applied to the shot.
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top: -83px;">
[[File:64.png|class=bottom|link=Main_Page]]
</div>


<div id=cf style="
The chance of successfully applying poison is equal to your Poisoning skill. For example:
left:-192px;
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[[File:tchestlid2.gif|class=top|link=Main_Page]]
</div>


<div id=cf style="
* 75.0 Poisoning = 75% chance to apply poison
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* 100.0 Poisoning = 100% chance to apply poison
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[[File:wikilogo5.png|class=bottom|link=Main_Page]]
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<div id=cf style="
If a poison application fails, the poison effect may be reduced by one level.
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[[File:aispwiki.png|class=bottom|link=Main_Page]]
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Example:
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[[File:totoparrow2f.png|class=bottom|link=#top|Back to Top]]
[[File:totoparrow1f.png|class=top|link=#top|Back to Top]]
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<div id=menubutton style="
* Greater Poison -> Normal Poison
left:-140px;
* Normal Poison -> Lesser Poison
top: 400px;">
* Lesser Poison -> No Poison
[[File:mainmenu02f.png|class=bottom|link=Main_Page]]
[[File:mainmenu01f.png|class=top|link=Main_Page]]
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<div id=menubutton style="
== Bow Corrosion ==
left:-110px;
top: 450px;">
[[File:tobotarrow2.png|class=bottom|link=#footer|Bottom of Page]]
[[File:tobotarrow1.png|class=top|link=#footer|Bottom of Page]]
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<div id=menubutton style="
Firing poisoned arrows causes damage to the bow being used.
left:-140px;
top: 450px;">
[[File:sbit.png|link=]]
</div>


<div id=menubutton style="
Bows damaged in this manner cannot be repaired. However, carpenters can seal bows with wax, which significantly delays corrosion and extends the weapon's lifespan.
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top: 450px;">
[[File:sbit2.png|link=]]
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== Restrictions ==


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</div>
To create a poisoned arrow, use the poison skill on a poison potion, then on a single piece of cloth. That cloth will turn into a poison soaked rag. You must have this rag in your top pack.
 
When firing a poisoned arrow, you have a percent chance to fire an arrow with the level of the poison applied. That percent is equal to your poisoning skill. Therefore, if you fire an arrow with a greater poisoned rag, and you have 75 poisoning, you have a 75% chance to greater poison, and a 25% chance to normal poison.
 
In the event of a lesser poisoned rag that loses a level of poison, you will not poison at all.
 
Shooting a poisoned arrow will damage your bow, and bows can not be repaired. However, carpenters can seal bows in wax which will delay corrosion.
 
Note* You can not keep a pre-casted spell target up while firing a poisoned arrow. The spell will be cancelled upon firing.

Latest revision as of 05:21, 31 May 2026

Poisoned Arrows

Poisoned arrows allow archers to apply poison effects to their ranged attacks.

Creating Poisoned Arrows

To create a poisoned arrow:

  1. Use the Poisoning skill on a poison potion.
  2. Target a single piece of cloth.
  3. The cloth will become a poison-soaked rag.
  4. Place the poison-soaked rag in your top-level backpack.

While the rag remains in your backpack, it may be used when firing arrows.

Poisoning Chance

When firing an arrow, there is a chance that the poison from the rag will be applied to the shot.

The chance of successfully applying poison is equal to your Poisoning skill. For example:

  • 75.0 Poisoning = 75% chance to apply poison
  • 100.0 Poisoning = 100% chance to apply poison

If a poison application fails, the poison effect may be reduced by one level.

Example:

  • Greater Poison -> Normal Poison
  • Normal Poison -> Lesser Poison
  • Lesser Poison -> No Poison

Bow Corrosion

Firing poisoned arrows causes damage to the bow being used.

Bows damaged in this manner cannot be repaired. However, carpenters can seal bows with wax, which significantly delays corrosion and extends the weapon's lifespan.

Restrictions

A spell target cannot be maintained while firing poisoned arrows.

If a spell is being targeted when a poisoned arrow is fired, the spell target will be cancelled.